﻿using IQIGame.Onigao.Game;
using System;
using System.Threading.Tasks;

namespace IQIGame.Onigao.GamePlay
{
    public class VoidMessageResult : MessageResult
    {
        public readonly static VoidMessageResult Instance = new ();

        private VoidMessageResult() { }

        public override MessageResult GetFutureResult(Task task)
        {
            throw new NotImplementedException();
        }

        public override int GetMessageId()
        {
            throw new NotImplementedException();
        }

        public override SendPackage ToPackage()
        {
            throw new NotImplementedException();
        }
    }
}
